How to use this tool?
This free online converter lets you convert code from ActionScript to Racket in a click of a button. To use this converter, take the following steps -
- Type or paste your ActionScript code in the input box.
- Click the convert button.
- The resulting Racket code from the conversion will be displayed in the output box.
Examples
The following are examples of code conversion from ActionScript to Racket using this converter. Note that you may not always get the same code since it is generated by an AI language model which is not 100% deterministic and gets updated from time to time.
Example 1 - Is String Palindrome
Program that checks if a string is a palindrome or not.
ActionScript
Racket
Example 2 - Even or Odd
A well commented function to check if a number if odd or even.
ActionScript
Racket
Key differences between ActionScript and Racket
Characteristic | ActionScript | Racket |
---|---|---|
Syntax | ActionScript has a syntax similar to JavaScript. | Racket has a unique syntax based on S-expressions. |
Paradigm | ActionScript supports both object-oriented and procedural programming paradigms. | Racket supports multiple paradigms including functional, imperative, and object-oriented programming. |
Typing | ActionScript is a statically typed language. | Racket is a dynamically typed language. |
Performance | ActionScript is optimized for performance in web-based applications. | Racket prioritizes expressiveness over performance. |
Libraries and frameworks | ActionScript has a wide range of libraries and frameworks available for web and game development. | Racket has a smaller ecosystem of libraries and frameworks compared to ActionScript. |
Community and support | ActionScript has a large community and good support from Adobe. | Racket has a smaller community but still offers good support through its community forums. |
Learning curve | ActionScript has a moderate learning curve, especially for those familiar with JavaScript. | Racket has a steep learning curve due to its unique syntax and functional programming concepts. |