Erlang is a concurrent, functional programming language developed for building highly scalable and fault-tolerant distributed systems. Originally created by Ericsson for telecommunications applications, Erlang's design focuses on concurrency, fault tolerance, and message passing. It excels in handling thousands of lightweight processes, making it suitable for building soft real-time systems with high availability requirements, such as telecommunications platforms, messaging systems, and multiplayer online games. Used for building soft real-time systems, highly scalable applications, fault-tolerant systems, telecommunications platforms, messaging systems, and multiplayer online games.
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