How to use this tool?
This free online converter lets you convert code from Objective_C to Haxe in a click of a button. To use this converter, take the following steps -
- Type or paste your Objective_C code in the input box.
- Click the convert button.
- The resulting Haxe code from the conversion will be displayed in the output box.
Examples
The following are examples of code conversion from Objective_C to Haxe using this converter. Note that you may not always get the same code since it is generated by an AI language model which is not 100% deterministic and gets updated from time to time.
Example 1 - Is String Palindrome
Program that checks if a string is a palindrome or not.
Objective_C
Haxe
Example 2 - Even or Odd
A well commented function to check if a number if odd or even.
Objective_C
Haxe
Key differences between Objective_C and Haxe
Characteristic | Objective_C | Haxe |
---|---|---|
Syntax | Objective-C uses a syntax similar to C with added Smalltalk-style messaging syntax. | Haxe uses a syntax similar to ActionScript and JavaScript. |
Paradigm | Objective-C is primarily an object-oriented programming language. | Haxe is a multi-paradigm language that supports object-oriented, functional, and imperative programming. |
Typing | Objective-C is a dynamically typed language. | Haxe is a statically typed language. |
Performance | Objective-C has good performance. | Haxe has good performance. |
Libraries and frameworks | Objective-C has a wide range of libraries and frameworks available, especially for iOS and macOS development. | Haxe has a growing ecosystem of libraries and frameworks, but it may not have as many options as Objective-C. |
Community and support | Objective-C has a large and active community with good support. | Haxe has a smaller community compared to Objective-C, but it has dedicated supporters and active development. |
Learning curve | Objective-C has a moderate learning curve, especially for developers familiar with C. | Haxe has a moderate learning curve, especially for developers familiar with ActionScript or JavaScript. |